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Fifteen years later, the King receives word from his suspicious brother, Nizam (Ben Kingsley), that the sacred city of Alamut is selling weapons to Persia’s enemies, which prompts Tus and Garsiv to lead a pre-emptive attack on Alamut and bring the city under Persian control. (I’m not sure if the movie was attempting to make a statement about the United States’ invasion of Iraq, but that’s probably not a part of its agenda.) Dastan reluctantly joins his brothers in the attack. In doing so, he comes across the mythical Dagger of Time, which gives whoever uses it the ability to go back in time. The Princess of Alamut, Tamina (Gemma Arterton) makes it her mission to protect it, even if it means escaping with Dastan after he is framed for killing the king. During their escape, Dastan and Tamina come upon a pair of social outcasts, one of whom is played by Alfred Molina. Molina and Arterton are the lone bright spots on the acting front. They are the only ones who seem to really believe in their roles. Gyllenhaal is grossly miscast and hardly convincing as the hero, and based on his limited dialogue, it would seem I’m not the only one who thinks so. It’s like the filmmakers wanted to keep his speaking to a minimum because they knew his performance was sub-par. What accent was he speaking with, anyway? Even Ben Kingsley doesn’t add much to this bloated and ultimately ineffectual imitator of Indiana Jones and The Mummy. There is a lot that happens on-screen, but so little actually affects or engages the audience. I knew the movie was adapted from a video game going in, so the story being silly and dimwitted was a given - I wasn’t expecting great writing or intriguing plot developments - but the action sequences and spirit should have compensated for it. I was disappointed by the way everything was filmed and even by the way people moved. The characters’ motion felt so artificial and cartoony that there was nothing tangible to grab onto, let alone believe. Everything moves so fast and is filmed so tight that after a while, I only saw a bunch of “things” on screen, yet none of them mattered to me. As the credits rolled, some members of the audience began to clap. What were they applauding, exactly? Did I miss something? A movie like Prince of Persia is supposed to work because it’s silly, stupid and fun, but it only gets two out of three of these right. I’ve never played the video games, but given their popularity, I believe there’s probably something to admire about their design and effect. The same cannot be said of the movie.
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