By Chris Hyde
November 25, 2003
The most fun Shaw Brothers release of the year explodes off the screen with
colorful and rubber suited glory.
During their heyday, the output of the Shaw Brothers studio ranged across
many genres, from huangmei opera to sword fighting epics to horror
films. Much of their production slate consisted of fairly high-end
creations, but in typical studio fashion they were also not at all above
cranking out a blatant ripoff for a quick buck. To that end, in the mid
'70s they set out to capitalize on the popularity of a Japanese
television show that had captured the fancy of kids the world over some
years earlier. And while there's sure no claiming that this film is in any
way the cinematic equal of some of their more prestigious releases, when it
comes to pure enjoyment value, The Super Inframan delivers in spades.
During the late 1960s, a Tokyo based show called Ultraman hit the
airwaves -- first in its home island nation and then later in a dubbed
version in the United States and elsewhere. Mining much of the same ground
as the classic Toho monster movies, the show in the main consisted of an
intrepid hero who transformed himself into a futuristic machine man to do
battle with giant beasts that had a penchant for stepping on
houses. Personally, I myself have many fond memories of setting up shop in
front of the glass teat on Saturday mornings and thrilling to the exploits
of this Asian superhero while waiting for the Creature Double Feature to
come on. Since the show had a fairly long run, I guess I wasn't the only
kid who lapped up this pablum -- and it was likely this exact sort of fan
appreciation that led a Hong Kong studio to try their own variation on this
theme.
Making its Asian debut in 1975, the Shaw Brothers' take on the cartoony
world of giant robot types was also scarfed right up by an American
producer (Joseph Brenner) and given an English soundtrack, so some readers
may even remember seeing this movie in its domestic incarnation. The
outlandish and action-filled plot begins with plenty of small model
destruction, as a strange series of fires and tremors shakes Hong Kong and
drives hapless citizens to flee in terror. Local scientists pinpoint the
disturbances as emanating from the ominously named Mount Devil, and it
turns out that in this evil place a horde of malevolent creatures have
awakened after the proverbial slumber of eons. And as we all know from
years of watching films of this ilk, no one's ever very happy after being
buried for a near eternity, and so these well-rested-but-cranky crooks set
right out to take over the world.
Led by a whip-toting Valkyrie named Princess Elzibub (Terry Lau Wai-Yue),
the vicious crew out for global domination is a pretty ugly bunch:
beskeletoned shock troops, an arachnid martial arts expert, a poison
spitting plant beast, a dragon man who breathes fire, a maniacally laughing
lion creature, a beautiful assistant with hypnotic appendages,
hydraulically jumping robots and a thing with a tunneling drill for an
arm. With this lineup you'd sure think that little ol' earth was in some
bad trouble, destined to fall under the sway of a hilariously animate bunch
of costumed creeps. But waitwith the brilliant Professor Liu (Wang Hsieh)
still around, perhaps there's still a tiny sliver of hope for the
overmatched denizens of the third planet yet.
With the fate of the world hanging in the balance, enter leading man Rayma
(Danny Lee, perhaps most famous for his role opposite Chow Yun Fat in John
Woo's masterpiece The Killer -- though he additionally appears in the Shaws'
awesomely campy bit of King Kong thievery Mighty Peking Man) to undergo an
experimental procedure by the prof that will bionically transform him into
a giant superpowered android at the drop of a hat. Along with his newfound
ability to grow in a mega manner, this man-turned-Inframan garners some
other valuable talents along the way: x-ray vision, super strength and the
power of flight among them. Setting out to protect the world from the
ravages of the blonde dominatrix who seeks to clutch the world to her ample
breast, Inframan dispatches his brutal foes one by one with a lethal
onslaught of Thunder Fists and other devastating kung fu moves.
As you might well imagine, what it all leads up to is a climactic battle
filled with beheadings and cheesy laser light effects. Prior to the final
showdown, there are sub-plots that involve the cute adolescent daughter of
the chief scientist as well as an insider who mindlessly works for the
enemy after an unfortunate encounter with their brain drain device, but
these machinations do little to slow down the multihued and comically
violent proceedings. The joy of this movie lies in the sheer level of over-the-top action, as its 84 minutes are jampacked with absurd set pieces and
entertainingly enjoyable moments of ridiculous mayhem. With little let up
in the onslaught, there's no time at all to catch your breath and assimilate
just what it is you're really watching; the viewer is instead perhaps best
served by simply sitting back and going along for the fun-filled ride.
Though undoubtedly patterned after the successful Japanese series Ultraman,
as far as production value goes this excellent Hong Kong celluloid offering
easily outdoes its television forefather. While the motion picture might
be of slightly lesser status than some of the Shaw's concurrent output,
there's no skimping at all here on the generally high level of style that
was the studio's trademark. Elaborate costumes, great sets, intricate
model work and gorgeous cinematography all combine to make the film look
spectacular even as its subject matter remains unrepentantly
lowbrow. Though there's sure no denying that on the basis of "art" that
this movie doesn't stack up with many of the award winning productions that
came from the Shaws, as one who has purchased a good number of the
excellent Region 3 Celestial DVD's in the past year I can honestly say that
there are few that possess the entertainment worth of this boisterous
romp. Sometimes the simplest pleasures are the best, so do yourself a
favor and punch this one into the deck some night you're looking for a way
to wriggle out of reality for an hour and a half. For aren't there times
when we all need a hero like the Super Inframan?